skip navigation

FC Durham U9-U10

FC Durham U9-U10 Skill Centre

This stage is in line with the Learning to Train stages of LTPD. It is our goal that once the players enter this stage
they are equipped with a passion and love of the game as well as a comfort in the fundamental techniques.

These are the golden years of learning and are very important to developing the foundation technical, physical, psychological, social/emotional tools required to play soccer at higher age groups. At these age groups the primary focus is on the development of the core techniques listed in the U9-U10 Overview and Curriculum. Emphasizing wins and losses at this stage is discouraged. Often the result of the game can come at the expense of learning the core techniques.

There is no maximum number of players permitted in the program and the program is completely open, following the open roster principle (based on the number of players that attend fall open sessions the program may be limited to 1 game day team).  On game day the maximum roster of each team is 12.  Players will participate in a series of festivals which follow the LTPD principles. Evaluation of these players will be continuous with 2 written player evaluations per year.  Age group will operate under a 44-week calendar, with a 3:1 training to game ratio in outdoor and 2:1 training to game ratio in indoor.  A 1:6 coach to player ratio is used to provide maximum attention.   FCD uses the Player Development Model for sessions regardless of the number of players in the program.   As FCD operates with a holistic approach it is critical that physical literacy and fundamental movement training takes place weekly within the training sessions.  Training sessions are 60-75 minutes in length with the players having a 13 minute arrival activity.

Coaching Methodology

  • Small sided games – let the game be the teacher.
  • Player Centred – allow the players to make decisions.
  • Use key factors to teach the players.
  • Demonstrate what you would like the players to do.
  • Keep information positive, brief and concise.
  • Create a positive learning environment.
  • Set appropriate challenges.
  • Sessions should have a theme.
  • Use a variety of interventions e.g. Q&A, Guided Discovery, Command.
  • Consider a young player’s self esteem. 
  • Avoid lines, lectures and laps.

development matrix

Playing Format 7v7 (w/GK)
Game Day Rosters Max 12
Open Rosters Yes
Substitutions Unlimited (any stoppage)
Game Duration 2 x 25 min
Team Travel Time 60 minutes
Match Official Referee
Throw-ins Pass in/Dribble in
Retreat Line Yes - 1/3 Way
Offsides No
Ball Size 4
Field width/length 30-36m/40-55m
Goal Size (no larger) 6x16
Max competition days per season 20
Number of competition days per week 1
Playing time per player per game Fair time in all positions
Playing time per player per festival Max 80 min
Minimum/Maximum rest between games 30 min/120 min
Memorable Events 2 permitted
League Structure DRSA
League DRSA
Other Competition Friendlies and Festivals
Indoor League Yes
Training to Game Ratio 3:1 outdoor/2:1 indoor
Coach to Player Ratio 1:6
Training Duration 60-75 minutes
Training - Arrival Activity 13 minutes
Player Development Model Yes
Indoor Season Length 21 weeks
Outdoor Season Length 23 weeks
Physical literacy Component of each session
Trial Approach Open to all (Based on # of players)
Player evaluations 2 per year
Lead Coach qualifications L2T + MED + RIS + MHW
Assistant Coach qualifications L2T + MED + RIS + MHW

Curriculum

Technical Tactical Physical Social/Emotional Psychological/Mental
Dribbling Possession Agility Listening Motivation
Shooting Transition Balance Cooperation Self Confidence
Running with the ball Combination Play Coordination Communication Competitiveness
Ball mastery Playing out of the back Speed Sharing Commitment
Passing Pressing Basic Motor Skills Decision-making Self Control
Receiving Perception Respect/Discipline Determination
Fakes, fients and turns Awareness Fair play/Honesty Concentration
1v1 Attacking Acceleration Problem solving
Shielding the ball Reaction Empathy
Crossing Stamina Patience
Finishing Strength